Projects
Ongoing

COLIBRI VR - open-source Unity package
PhD project, Unity 3D, Virtual Reality
Development of an open-source toolkit in the Unity game engine. The objective: rendering real-world objects and environments in virtual reality. Project website: https://caor-mines-paristech.github.io/colibri-vr/.
For more information, see the project’s website: https://caor-mines-paristech.github.io/colibri-vr/.
2017

Virtual reality for the Rakuten ecosystem - Rakuten Institute of Technology
Internship project, Unity 3D, HTC Vive, Google Cardboard
Development of virtual reality proof-of-concept experiences for the HTC Vive and Google Cardboard head-mounted displays.





Virtual reality shopping mall prototype
Personal project, Unity 3D, Google Cardboard
Development of a virtual reality shopping mall prototype for smartphone head-mounted displays.
Goal: The prototype aimed to show what a virtual reality shopping mall could look like.
Development: Development was done in the Unity game engine.
Design: Two environments were designed. The “Home” space welcomed the user into the application. The “Gaming” space was an example of a product category environment.
User input: User input was restricted to the gaze-only input of the Google Cardboard head-mounted display. This was used to click on buttons and teleport within the space.
Features: The implemented demo features only simulated their actual purpose (e.g. no real online access / product database). Features included product (search, information, customer reviews, rating), category (category space, special interactions) social (user account, displaying other users), and other features (recommended products, advertising).
2016





Virtual reality autonomous vehicle simulation - RWTH Aachen University
Internship project, C++, Unity 3D, CAVE, HTC Vive
Development of an autonomous driving simulator. User study comparing reaction capabilities in different virtual reality devices.





2D game in the style of Pokémon
Personal project, Unity 2D
Development of a short Pokémon-style game in the setting of MINES ParisTech.
2015


Image analysis course project
Course project, Python
Project for the course Image analysis: theory and practice. Morphological operations for object segmentation in grayscale images.



Junior Entreprise Communication & Marketing team leader
Student association, Photoshop, AfterEffects, iMovie, Facebook, LinkedIn
Team management and editing of communication media (image, video, website) for the Junior Enterprise of MINES ParisTech.


3D mapping and digital factory - virtual reality course project
Course project, Unity 3D, CAVE
Development of interactive features for a virtual reality tour of a 3D reconstruction of the main building of MINES ParisTech.


